Aug 12, 2005, 10:54 AM // 10:54 | #1 |
Banned
Join Date: May 2005
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Pathing Issues?
Man it's friggin terrible mostly in PvP. If I'm chasing someone and I bump into something my hero just stops moving sometimes I have to move around using the arrow keys or click the ground because simply pressing spacebar again doesn't even make him move. Then if you try to go around some things that aren't part of the terrain (SPIRITS) and you run into it, instead of moving a millimeter to the left like it would with something thats a natural part of the terrain it stops and I have to do it manually.
Anyway question, I don't suppose ANet has said anything about improving pathing have they, if they haven't I guess this is more of a suggestion if anyone cares enough to move it although it's not that great of a suggestion. </question, rant, suggestion> See ya |
Aug 12, 2005, 11:05 AM // 11:05 | #2 |
The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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The only "change" they have made to date for for the henchmen, where they now follow you more closely and are less likely to get stuck on things.
They're never said anything about fixing player path finding. Your best option is not to do the old click ahead and hope for the best, but keep using W,S,A,D to manually control your character. |
Aug 12, 2005, 08:53 PM // 20:53 | #3 |
Banned
Join Date: May 2005
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nah I do move like that, this is mostally when I'm attacking someone and it's following them they're 3 hits until dead, 2, 1, BAM I'M STUCK AND HES HEALED.
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